A downloadable interactive incident for Windows

A little proof of concept spawned mostly out of spite for the vast number of horny rpg maker projects i've seen that heavily rely on stock assets. I hope to expand upon this project later. Please feel free to toss any feedback or ideas my way, I'd like to hear your thoughts.

The main gimmick of this game is repeated losses affecting how a specific opponent treats you but in the game's current state this really only applies to one of the two monsters.

BULLSHIT FEATURED WITHIN!:

  • Vore
  • Facesitting
  • Just a liiittle bit of cum


Don't fucking post footage of this game to youtube. Don't fucking put this game where children who are lying about their age can easily see it.

Updated 18 days ago
Published 23 days ago
StatusPrototype
PlatformsWindows
Rating
Rated 4.7 out of 5 stars
(7 total ratings)
AuthorHircineHellion
GenreRole Playing
Tags2D, Adult, Fantasy, Furry, NSFW, Pixel Art, RPG Maker, vore
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
Kink Game.zip 267 MB

Install instructions

Extract zip file. Play rpg maker game.

Comments

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one of the chast dose not work

(+1)

this game goes crazy, love the art

(-1)

Can there be any big-dicked girls?

I love the concept of the game! You really got me pat down right here, haha. The assets are very nice as well. I can't wait to see where you go with this! I can say I found a typo in the Jenesaisqoui, which would be Je-ne-sais-quoi (especially the inversion of o and u). Otherwise, in the way of suggestions, I don't have much yet with how small the game is so far, but maybe something like certain enemies being able to join your party if you lose to them enough or something could be kinda cool. Maybe keepsakes otherwise? Like, an item they give you once you've gone through their run so you can reminisce on your time together, so you can access their scenes without having to backtrack all the way, once the game gets bigger. Explanations for the stats would be nice, but I imagine they're rather placeholder for now, and would be expanded upon in a tutorial mode later on or something? Oh, maybe also learning skills from the enemies that defeat you, to use their skills against them or other enemies you have trouble bypassing. In any case, real great and exciting work!

That line about the bulk of horny RPG maker games speaks to my soul. On the one hand I'm glad that they're making something rather than nothing, but on the other hand... it does make it harder to find the primo stuff.

Played through, pretty nice and I look forward to it's/your future. 3 things is that 1, the chest on the spire that you need to climb ladders to get on top of is openable from the ground right next to it without climbing at all. 2, the chest seem a bit buggy if you try opening them after already opening them, leaving, and coming back. 3, not a huge fan of killing an enemy resetting their level of how they treat you, though there should admittedly be a way to do that in the game to be fair.  

(+1)(-2)

Would enjoy if transformations was a thing that'd be put into the game later. as in, probably the MC being transformed into some kinda monster or something. would be neat, would enjoy it. one example would be losing to a werewolf resulting in the werewolf making the MC into a werewolf themselves!