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I'd like if the game had transformations in it. like i always like that kinda thing. it can even combo with vore, as vore can lead to transformation, making the MC into something more like what ate them. just an idea...

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literal next planned update may delight you 👍

looking forward to it!

All I will say, found this a couple months before the update. Thought it was pretty nifty... in more ways than one~
Come back more than a couple more months later and now I would get on my knees and beg another update, game is fan-fyuckin-tasic and I am beyond stoked it has been revived. Keep up the good ass work creator man!

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gettin some frequent issues where the visuals will permanently freeze despite the sound still showing that the game is taking inputs; think i remember that being a general gamemaker bug but have no idea how to resolve it when it happens
would definitely help to have a way to save early in so that its not just kickin me back to the very start every time

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Wow... Your art style is so nice and cute.  Especially that snake character...<3 I really hope I get to see him again sometime!

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Bro, this is amazing! This is the most promising vore rpg maker game ive seen in years! I hope to see this become a full game! If you open a patreon in the future, let me know!

Deleted 35 days ago

literally just cast spells until it dies. the TM gauge filling completely triggers a loss state but other than that it's standard rpg fare

I wish there was a way to get this to work on Wine so I wouldn't have to bust out my shitty Windows laptop, BUT this is really really good. I love the original sprites, the kinks, and the combat system. I can't wait to see more!

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one of the chast dose not work

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this game goes crazy, love the art

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Can there be any big-dicked girls?

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I love the concept of the game! You really got me pat down right here, haha. The assets are very nice as well. I can't wait to see where you go with this! I can say I found a typo in the Jenesaisqoui, which would be Je-ne-sais-quoi (especially the inversion of o and u). Otherwise, in the way of suggestions, I don't have much yet with how small the game is so far, but maybe something like certain enemies being able to join your party if you lose to them enough or something could be kinda cool. Maybe keepsakes otherwise? Like, an item they give you once you've gone through their run so you can reminisce on your time together, so you can access their scenes without having to backtrack all the way, once the game gets bigger. Explanations for the stats would be nice, but I imagine they're rather placeholder for now, and would be expanded upon in a tutorial mode later on or something? Oh, maybe also learning skills from the enemies that defeat you, to use their skills against them or other enemies you have trouble bypassing. In any case, real great and exciting work!

That line about the bulk of horny RPG maker games speaks to my soul. On the one hand I'm glad that they're making something rather than nothing, but on the other hand... it does make it harder to find the primo stuff.

Played through, pretty nice and I look forward to it's/your future. 3 things is that 1, the chest on the spire that you need to climb ladders to get on top of is openable from the ground right next to it without climbing at all. 2, the chest seem a bit buggy if you try opening them after already opening them, leaving, and coming back. 3, not a huge fan of killing an enemy resetting their level of how they treat you, though there should admittedly be a way to do that in the game to be fair.  

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Would enjoy if transformations was a thing that'd be put into the game later. as in, probably the MC being transformed into some kinda monster or something. would be neat, would enjoy it. one example would be losing to a werewolf resulting in the werewolf making the MC into a werewolf themselves!